![]() Fighters and Rangers are more suited towards the hand crossbow build, as these classes can take the Archery fighting style, offering a +2 to hit with ranged weapons to help offset the -5 they will be regularly taking to their attack rolls. While the combination of an added attack as a Bonus Action, and increased damage at the cost of accuracy, will allow D&D characters using these feat combos to make short work of low Armor Class enemies, players should still take care to ensure they can compensate for the loss of accuracy to take on harder to hit foes. Polearm Master’s Bonus Action uses the blunt end of the weapon for 1d4 bludgeoning damage. Polearm Master provides this for the glaive, halberd, quarterstaff and spear, though the glaive and halberd are of special note as these are Heavy weapons, therefore also eligible for the -5 to hit, +10 damage feature of Great Weapon Master. The feats Polearm Master and Crossbow Expert allow characters to take an additional attack as a bonus action using certain weapon types after using the Attack Action with the same weapon. Related: D&D Campaign Ideas For Stephen King And Dark Tower Fansĭ&D has two action types, the Action and the Bonus Action, but not every character is innately capable of taking a Bonus Action. Adding ten damage to every attack is a significant increase in damage output, though players will need to plan their builds to compensate for the loss of accuracy. Great Weapon Master allows a player to use this feature with any Heavy weapon, and Sharpshooter allows it with any ranged weapon. ![]() Along with other features, these feats allow the player to strike with -5 to their attack roll in exchange for +10 to damage. ![]() In modern D&D, the feats Great Weapon Master and Sharpshooter provide similar benefits to the Power Attack feat from third edition D&D and Pathfinder.
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